//
// Created by wxd on 2025/9/16.
//

#include "PointLight.h"

std::string PointLight::uPointLightColor = "uPointLight.col";
std::string PointLight::uPointLightIntensity = "uPointLight.intensity";
std::string PointLight::uPointLightPos = "uPointLight.pos";
std::string PointLight::uPointLightAttenuation = "uPointLight.attenuation";